Move the light.
Find the mood.
A little moonstone guardian, carved in pixels. Drag across the artwork and watch its faces catch the light. Just like in the Studio.
Turn any image into your next pixel masterpiece. Then make it move. Your complete creative workspace, right in the browser.

A little moonstone guardian, carved in pixels. Drag across the artwork and watch its faces catch the light. Just like in the Studio.
A standalone flag with a steady pole and moving cloth. A wave starts gently at the seam, then travels to the free edge. Twenty frames, one seamless loop.
Separate layers. Integer pixels. Every frame editable.
Swap a whole color family together. Keep the shading, change the character.
Choose a tool above to see it in action.
Bring the inspiration. Keep the control.
Build something that feels entirely yours.
A photo, a sketch, a character. Open a PNG, JPEG, WebP, GIF, or BMP and find its pixel potential.
Set the resolution, choose a palette, and dial in the dithering. Preview the result before you commit.
Refine with precision tools, build layers, animate frame by frame, and export something worth sharing.
Pencil, eraser, fill, shapes, selections, and symmetry. Work with layers, opacity, blend modes, and a pixel grid.
See what came before and what comes next with tinted onion skins. Duplicate frames, adjust timing, and play it back.
Export transparent PNGs, animated GIFs, or sprite sheets with frame data. Save an editable project and pick up where you left off.
Less setup. More making.
Pixelixor resamples your image to a smaller pixel grid, reduces it to a controlled color palette, and optionally applies dithering. It gives you a clean starting point to refine by hand. It does not use generative AI or automatically redraw objects.
No. Image processing and editing happen in your browser. Files are not sent to a Pixelixor server. Optional recovery copies stay in your browser on this device.
Yes. Add or duplicate frames, change individual frame durations, use previous and next onion skins, and preview your animation. Export a looping GIF or a PNG sprite sheet with JSON timing data.
Pixelixor uses its own .pxl project format. Native .ase and .aseprite files are not supported. You can move artwork between tools using PNG images or sprite sheets.
A desktop or laptop with a current Chrome, Edge, Firefox, or Safari works best. Tablet and touch input are supported. Smaller screens use a condensed workspace. Canvas sizes up to 512 × 512 pixels are supported.